Documentation
Math processing.remap
The Remap node on the VFX Loom graph canvas.
Fig. 1 The Remap node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Converts a scalar from one range into another.

Shared clamped or unclamped scalar range conversion. A disconnected range input uses the listed default.

Category
Math
Internal ID
processing.remap
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
value Scalar Required 0 See the overview for the node's documented behavior.
inputMin Scalar Required 0 See the overview for the node's documented behavior.
inputMax Scalar Required 1 See the overview for the node's documented behavior.
outputMin Scalar Required 0 See the overview for the node's documented behavior.
outputMax Scalar Required 1 See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Mode Enum Clamp Not declared Clamp · Unclamped Selects the mode behavior; each option changes the operation described in the overview.

Outputs

OutputTypeMeaning
value Scalar The production node output described by the overview.

Usage

In practice

  • Use Remap when the graph needs Converts a scalar from one range into another.
  • Shared clamped or unclamped scalar range conversion. A disconnected range input uses the listed default.
  • Use it to shape a scalar driver before it reaches an animatable parameter or another value node.