Documentation
Geometry output.asset
The Asset Output node on the VFX Loom graph canvas.
Fig. 1 The Asset Output node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

The Geometry Beta terminal for previewing and exporting a deformed mesh.

Geometry Beta terminal output. Geometry is required; an optional Material Output surface can dress the same mesh. It is the sink used for geometry preview and asset export.

Category
Geometry
Internal ID
output.asset
Version
Current audited reference

Inputs

InputTypeRequiredDefaultMeaning
geometry Geometry Required — See the overview for the node's documented behavior.
material Material Optional — optional material composition for the same mesh

Usage

In practice

  • Connect the final Geometry branch to Geometry. Optionally connect Material Output to Material to dress the same mesh.
  • Use the shared 3D preview to inspect the result, then choose Static Mesh for the recommended runtime path or Procedural Animated Mesh for lightweight experimental VFX.

Notes / limitations

  • Asset Output is available inside Material projects. Geometry remains Beta and is not a replacement for Blender or a general modeling suite.