Documentation
Asset Output
VFX Loom 1.1.0 reference for the Geometry Beta Asset Output node.
Geometry
output.asset
Overview
The Geometry Beta terminal for previewing and exporting a deformed mesh.
Geometry Beta terminal output. Geometry is required; an optional Material Output surface can dress the same mesh. It is the sink used for geometry preview and asset export.
- Category
- Geometry
- Internal ID
output.asset- Version
- Current audited reference
Inputs
| Input | Type | Required | Default | Meaning |
|---|---|---|---|---|
| geometry | Geometry | Required | — | See the overview for the node's documented behavior. |
| material | Material | Optional | — | optional material composition for the same mesh |
Usage
In practice
- Connect the final Geometry branch to Geometry. Optionally connect Material Output to Material to dress the same mesh.
- Use the shared 3D preview to inspect the result, then choose Static Mesh for the recommended runtime path or Procedural Animated Mesh for lightweight experimental VFX.
Notes / limitations
- Asset Output is available inside Material projects. Geometry remains Beta and is not a replacement for Blender or a general modeling suite.