Documentation
Math processing.geometryFieldRemap
The Field Remap node on the VFX Loom graph canvas.
Fig. 1 The Field Remap node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Maps a geometry field from one range into another.

Geometry Beta field arithmetic. Remaps the input range into the output range and clamps the normalized input before output mapping when enabled.

Category
Math
Internal ID
processing.geometryFieldRemap
Version
Current audited reference

Inputs

InputTypeRequiredDefaultMeaning
field GeometryField Required — See the overview for the node's documented behavior.
in min Scalar Optional — See the overview for the node's documented behavior.
in max Scalar Optional — See the overview for the node's documented behavior.
out min Scalar Optional — See the overview for the node's documented behavior.
out max Scalar Optional — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
In Min Scalar 0 Yes Hard -10..10 · UI range: soft · Step .01 Animatable control; changing it over time varies the node response.
In Max Scalar 1 Yes Hard -10..10 · UI range: soft · Step .01 Animatable control; changing it over time varies the node response.
Out Min Scalar 0 Yes Hard -10..10 · UI range: soft · Step .01 Animatable control; changing it over time varies the node response.
Out Max Scalar 1 Yes Hard -10..10 · UI range: soft · Step .01 Animatable control; changing it over time varies the node response.
Clamp Output Bool true Not declared — Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
field GeometryField The production node output described by the overview.

Usage

In practice

  • Use Field Remap to move a mask's useful range into the range expected by a deformation.
  • Leave Clamp Output enabled when values outside the input window should stop at the output endpoints.

Notes / limitations

  • The node clamps the normalized input before output mapping when Clamp Output is enabled.