Documentation
Geometry processing.geometryBend
The Bend node on the VFX Loom graph canvas.
Fig. 1 The Bend node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Bends geometry around a selected local axis.

Geometry Beta deformation. Applies an axis-based bend to the connected geometry, optionally weighted by a mask.

Category
Geometry
Internal ID
processing.geometryBend
Version
Current audited reference

Inputs

InputTypeRequiredDefaultMeaning
geometry Geometry Required — See the overview for the node's documented behavior.
mask GeometryField Optional — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Axis Enum X Not declared X · Y · Z local Selects the axis behavior; each option changes the operation described in the overview.
Angle Scalar 0 Yes Hard -3.141592653589793..3.141592653589793 · UI range: soft · Step .05 Animatable control; changing it over time varies the node response.

Outputs

OutputTypeMeaning
geometry Geometry The production node output described by the overview.

Usage

In practice

  • Use Bend for an arc-like deformation around a selected local axis.
  • Use a field mask to limit the bend to a region of the mesh.

Notes / limitations

  • Bend is a Geometry Beta deformation, not a general-purpose topology editor.