Documentation
Bend
VFX Loom 1.1.0 reference for the Geometry Beta Bend node.
Geometry
processing.geometryBend
Overview
Bends geometry around a selected local axis.
Geometry Beta deformation. Applies an axis-based bend to the connected geometry, optionally weighted by a mask.
- Category
- Geometry
- Internal ID
processing.geometryBend- Version
- Current audited reference
Inputs
| Input | Type | Required | Default | Meaning |
|---|---|---|---|---|
| geometry | Geometry | Required | — | See the overview for the node's documented behavior. |
| mask | GeometryField | Optional | — | See the overview for the node's documented behavior. |
Properties
| Property | Type | Default | Animatable | Range / options | Effect |
|---|---|---|---|---|---|
| Axis | Enum | X | Not declared | X · Y · Z local | Selects the axis behavior; each option changes the operation described in the overview. |
| Angle | Scalar | 0 | Yes | Hard -3.141592653589793..3.141592653589793 · UI range: soft · Step .05 | Animatable control; changing it over time varies the node response. |
Outputs
| Output | Type | Meaning |
|---|---|---|
| geometry | Geometry | The production node output described by the overview. |
Usage
In practice
- Use Bend for an arc-like deformation around a selected local axis.
- Use a field mask to limit the bend to a region of the mesh.
Notes / limitations
- Bend is a Geometry Beta deformation, not a general-purpose topology editor.