Documentation
Geometry processing.geometryTwist
The Twist node on the VFX Loom graph canvas.
Fig. 1 The Twist node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Twists geometry around a selected local axis.

Geometry Beta deformation. Rotates vertices progressively around the selected axis, optionally weighted by a mask.

Category
Geometry
Internal ID
processing.geometryTwist
Version
Current audited reference

Inputs

InputTypeRequiredDefaultMeaning
geometry Geometry Required — See the overview for the node's documented behavior.
mask GeometryField Optional — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Axis Enum Y Not declared X · Y · Z local Selects the axis behavior; each option changes the operation described in the overview.
Amount Scalar 0 Yes Hard -6.283185307179586..6.283185307179586 · UI range: soft · Step .05 Animatable control; changing it over time varies the node response.

Outputs

OutputTypeMeaning
geometry Geometry The production node output described by the overview.

Usage

In practice

  • Use Twist to rotate geometry progressively around a local axis.
  • Combine it with Position Gradient or another field when the twist should be localized.

Notes / limitations

  • Twist preserves the existing mesh topology while changing vertex positions.