Documentation
Twist
VFX Loom 1.1.0 reference for the Geometry Beta Twist node.
Geometry
processing.geometryTwist
Overview
Twists geometry around a selected local axis.
Geometry Beta deformation. Rotates vertices progressively around the selected axis, optionally weighted by a mask.
- Category
- Geometry
- Internal ID
processing.geometryTwist- Version
- Current audited reference
Inputs
| Input | Type | Required | Default | Meaning |
|---|---|---|---|---|
| geometry | Geometry | Required | — | See the overview for the node's documented behavior. |
| mask | GeometryField | Optional | — | See the overview for the node's documented behavior. |
Properties
| Property | Type | Default | Animatable | Range / options | Effect |
|---|---|---|---|---|---|
| Axis | Enum | Y | Not declared | X · Y · Z local | Selects the axis behavior; each option changes the operation described in the overview. |
| Amount | Scalar | 0 | Yes | Hard -6.283185307179586..6.283185307179586 · UI range: soft · Step .05 | Animatable control; changing it over time varies the node response. |
Outputs
| Output | Type | Meaning |
|---|---|---|
| geometry | Geometry | The production node output described by the overview. |
Usage
In practice
- Use Twist to rotate geometry progressively around a local axis.
- Combine it with Position Gradient or another field when the twist should be localized.
Notes / limitations
- Twist preserves the existing mesh topology while changing vertex positions.