Documentation
Normal Direction
VFX Loom 1.1.0 reference for the Geometry Beta Normal Direction node.
Fields
generator.geometryNormalDirection
Overview
Creates a field from the direction of geometry normals.
Geometry Beta field source. Compares each geometry normal with the selected local direction to produce a field.
- Category
- Fields
- Internal ID
generator.geometryNormalDirection- Version
- Current audited reference
Inputs
| Input | Type | Required | Default | Meaning |
|---|---|---|---|---|
| geometry | Geometry | Required | — | See the overview for the node's documented behavior. |
Properties
| Property | Type | Default | Animatable | Range / options | Effect |
|---|---|---|---|---|---|
| Direction | Enum | +Y | Not declared | +X · -X · +Y · -Y · +Z · -Z | Selects the direction behavior; each option changes the operation described in the overview. |
Outputs
| Output | Type | Meaning |
|---|---|---|
| field | GeometryField | The production node output described by the overview. |
Usage
In practice
- Use Normal Direction to select faces by their orientation before deformation.
- Choose the local direction that should receive the strongest field response.
Notes / limitations
- This geometry field source requires a connected mesh.