Documentation
Fields generator.geometryNormalDirection
The Normal Direction node on the VFX Loom graph canvas.
Fig. 1 The Normal Direction node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Creates a field from the direction of geometry normals.

Geometry Beta field source. Compares each geometry normal with the selected local direction to produce a field.

Category
Fields
Internal ID
generator.geometryNormalDirection
Version
Current audited reference

Inputs

InputTypeRequiredDefaultMeaning
geometry Geometry Required — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Direction Enum +Y Not declared +X · -X · +Y · -Y · +Z · -Z Selects the direction behavior; each option changes the operation described in the overview.

Outputs

OutputTypeMeaning
field GeometryField The production node output described by the overview.

Usage

In practice

  • Use Normal Direction to select faces by their orientation before deformation.
  • Choose the local direction that should receive the strongest field response.

Notes / limitations

  • This geometry field source requires a connected mesh.