Documentation
Material generator.meshPosition
The Mesh Position node on the VFX Loom graph canvas.
Fig. 1 The Mesh Position node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Bakes normalized mesh position into a UV-space image.

Material source. Samples the selected mesh position into its UV layout for downstream masks, gradients, or channel processing.

Category
Material
Internal ID
generator.meshPosition
Version
Current audited reference

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Mesh Asset "" Not declared — Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
position Image The production node output described by the overview.

Usage

In practice

  • Choose a target mesh and use the position image as a source for gradients, masks, or channel processing.
  • Keep the target mesh aligned with the material preview mesh.

Notes / limitations

  • Mesh Position is a Material source and is rasterized into the target UV layout.