Documentation
Composite composite.blend
The Blend node on the VFX Loom graph canvas.
Fig. 1 The Blend node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Combines two images. Optionally masked.

Image composite with optional mask and explicit blend modes. Connected Opacity overrides local Opacity.

Category
Composite
Internal ID
composite.blend
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
a Image Required base image
b Image Required blended onto A
mask Image Optional where white, blend applies using mask alpha
opacity Scalar Optional 1 connected value overrides local Opacity

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Mode Enum Over Not declared Normal (Alpha Over) · Add · Multiply · Screen · Subtract · Difference · Min · Max Selects the mode behavior; each option changes the operation described in the overview.
Opacity Scalar 1 Yes Hard 0..1 Animatable control; changing it over time varies the node response.
Clamp Result Bool false Not declared Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
out Image The production node output described by the overview.

Usage

In practice

  • Use Blend when the graph needs Combines two images. Optionally masked.
  • Image composite with optional mask and explicit blend modes. Connected Opacity overrides local Opacity.
  • Use it late in the graph to combine image branches, then control blend mode, layer order, and opacity at the composite stage.

Notes / limitations

  • No step is declared for Opacity.