Documentation
Curvature
VFX Loom 1.1.0 reference for the Geometry Beta Curvature node.
Fields
generator.geometryCurvature
Overview
Creates a geometry field from surface curvature.
Geometry Beta field source. Converts local surface curvature into a scalar field for masking or deformation control.
- Category
- Fields
- Internal ID
generator.geometryCurvature- Version
- Current audited reference
Inputs
| Input | Type | Required | Default | Meaning |
|---|---|---|---|---|
| geometry | Geometry | Required | — | See the overview for the node's documented behavior. |
Properties
| Property | Type | Default | Animatable | Range / options | Effect |
|---|---|---|---|---|---|
| Sensitivity | Scalar | 1 | Yes | Hard 0..8 · UI range: soft · Step .05 | Animatable control; changing it over time varies the node response. |
Outputs
| Output | Type | Meaning |
|---|---|---|
| field | GeometryField | The production node output described by the overview. |
Usage
In practice
- Use Curvature to turn surface curvature into a mask for edge-focused deformation or detail.
- Increase Sensitivity when the field needs to respond more strongly to curvature.
Notes / limitations
- Curvature is a Geometry Beta field source; it does not replace a full mesh-analysis or modeling tool.