Documentation
Color processing.gammaExposure
The Gamma / Exposure node on the VFX Loom graph canvas.
Fig. 1 The Gamma / Exposure node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Applies safe gamma or linear exposure to straight-alpha RGB.

Gamma uses a power curve; Exposure uses linear stops. Alpha is copied exactly and Factor blends original RGB with processed RGB.

Category
Color
Internal ID
processing.gammaExposure
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
in Image Required See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Mode Enum Gamma Not declared Gamma · Exposure Selects the mode behavior; each option changes the operation described in the overview.
Value Scalar 0 Yes Hard -4..4 · UI range: soft Animatable control; changing it over time varies the node response.
Factor / Influence Scalar 1 Yes Hard 0..1 Animatable control; changing it over time varies the node response.

Outputs

OutputTypeMeaning
out Image The production node output described by the overview.

Usage

In practice

  • Use Gamma / Exposure when the graph needs Applies safe gamma or linear exposure to straight-alpha RGB.
  • Gamma uses a power curve; Exposure uses linear stops. Alpha is copied exactly and Factor blends original RGB with processed RGB.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.

Notes / limitations

  • No step is declared for Value or Factor.