Documentation
Color processing.separateColor
The Separate Color node on the VFX Loom graph canvas.
Fig. 1 The Separate Color node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Splits an RGBA image into R, G, B and A grayscale images.

Writes four grayscale images in one traversal; RGB outputs retain source alpha and the A output is grayscale alpha.

Category
Color
Internal ID
processing.separateColor
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
image Image Required See the overview for the node's documented behavior.

Outputs

OutputTypeMeaning
r Image The production node output described by the overview.
g Image The production node output described by the overview.
b Image The production node output described by the overview.
a Image The production node output described by the overview.

Usage

In practice

  • Use Separate Color when the graph needs Splits an RGBA image into R, G, B and A grayscale images.
  • Writes four grayscale images in one traversal; RGB outputs retain source alpha and the A output is grayscale alpha.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.