Documentation
Color processing.colorRamp
The Color Ramp node on the VFX Loom graph canvas.
Fig. 1 The Color Ramp node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Maps a Scalar value to Color using editable stops. For Image inputs, use Gradient Map or Colorize.

Value node with ordered dynamic stops and Linear, Smooth, or Constant interpolation.

Category
Color
Internal ID
processing.colorRamp
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
value Scalar Required 0 See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Interpolation Enum Linear Not declared Linear · Smooth · Constant Selects the interpolation behavior; each option changes the operation described in the overview.
dynamic Stop inputs minimum 2, initial 2, capacity 16; each stop has Color and Position [hard 0..1] parameters; default positions 0 and 1; default colors black and white Not declared Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
color Color The production node output described by the overview.

Usage

In practice

  • Use Color Ramp when the graph needs Maps a Scalar value to Color using editable stops. For Image inputs, use Gradient Map or Colorize.
  • Value node with ordered dynamic stops and Linear, Smooth, or Constant interpolation.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.

Notes / limitations

  • Dynamic stop Color parameters have source defaults but no explicit animatable flags.