Documentation
Taper
VFX Loom 1.1.0 reference for the Geometry Beta Taper node.
Geometry
processing.geometryTaper
Overview
Scales geometry progressively along a selected local axis.
Geometry Beta deformation. Changes cross-section scale along the selected axis, optionally weighted by a mask.
- Category
- Geometry
- Internal ID
processing.geometryTaper- Version
- Current audited reference
Inputs
| Input | Type | Required | Default | Meaning |
|---|---|---|---|---|
| geometry | Geometry | Required | — | See the overview for the node's documented behavior. |
| mask | GeometryField | Optional | — | See the overview for the node's documented behavior. |
Properties
| Property | Type | Default | Animatable | Range / options | Effect |
|---|---|---|---|---|---|
| Axis | Enum | Y | Not declared | X · Y · Z local | Selects the axis behavior; each option changes the operation described in the overview. |
| Amount | Scalar | 0 | Yes | Hard -1.5..1.5 · UI range: soft · Step .05 | Animatable control; changing it over time varies the node response. |
Outputs
| Output | Type | Meaning |
|---|---|---|
| geometry | Geometry | The production node output described by the overview. |
Usage
In practice
- Use Taper to change cross-section scale along a local axis.
- Use a Geometry Field mask for a partial taper or to combine it with another deformation.
Notes / limitations
- Taper is a Geometry Beta deformation and does not add or remove topology.