Documentation
Color processing.adjust
The Color Adjust node on the VFX Loom graph canvas.
Fig. 1 The Color Adjust node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Adjusts tint, brightness, contrast, and alpha on an image.

Applies tint, then contrast around the midpoint, then brightness. Tint alpha scales coverage; Clamp Result limits output channels to 0..1.

Category
Color
Internal ID
processing.adjust
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
in Image Required See the overview for the node's documented behavior.
tint Color Required connected tint overrides local Tint

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Tint Color (1,1,1,1) Not declared Local control documented by the production node behavior.
Brightness Scalar 0 Yes Hard -1..1 · UI range: soft Animatable control; changing it over time varies the node response.
Contrast Scalar 1 Yes Hard 0..4 · UI range: soft Animatable control; changing it over time varies the node response.
Clamp Result Bool false Not declared Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
out Image The production node output described by the overview.

Usage

In practice

  • Use Color Adjust when the graph needs Adjusts tint, brightness, contrast, and alpha on an image.
  • Applies tint, then contrast around the midpoint, then brightness. Tint alpha scales coverage; Clamp Result limits output channels to 0..1.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.

Notes / limitations

  • No step is declared for Brightness or Contrast.