Documentation
Input / Sources generator.random
The Random node on the VFX Loom graph canvas.
Fig. 1 The Random node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Generates a deterministic scalar from seed and sample.

Stable hash-based scalar source; no mutable random state. The result is interpolated between Minimum and Maximum.

Category
Input / Sources
Internal ID
generator.random
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
sample Scalar Required 0 vary this explicitly to request another value.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Seed Scalar 0 Not declared UI range: soft Local control documented by the production node behavior.
Minimum Scalar 0 Not declared UI range: soft Local control documented by the production node behavior.
Maximum Scalar 1 Not declared UI range: soft Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
value Scalar The production node output described by the overview.

Usage

In practice

  • Use Random when the graph needs Generates a deterministic scalar from seed and sample.
  • Stable hash-based scalar source; no mutable random state. The result is interpolated between Minimum and Maximum.
  • Use it as a stable control or coordinate source, then connect its value to the node that consumes it.

Notes / limitations

  • No hard min/max, step, or animatable flag is declared for Seed, Minimum, or Maximum.