Documentation
Math processing.geometryFieldClamp
The Field Clamp node on the VFX Loom graph canvas.
Fig. 1 The Field Clamp node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Clamps a geometry field between minimum and maximum values.

Geometry Beta field arithmetic. Connected Min and Max values override local properties; inverted bounds are sorted deterministically.

Category
Math
Internal ID
processing.geometryFieldClamp
Version
Current audited reference

Inputs

InputTypeRequiredDefaultMeaning
field GeometryField Required — See the overview for the node's documented behavior.
min Scalar Optional — See the overview for the node's documented behavior.
max Scalar Optional — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Min Scalar 0 Yes Hard -10..10 · UI range: soft · Step .01 Animatable control; changing it over time varies the node response.
Max Scalar 1 Yes Hard -10..10 · UI range: soft · Step .01 Animatable control; changing it over time varies the node response.

Outputs

OutputTypeMeaning
field GeometryField The production node output described by the overview.

Usage

In practice

  • Use Field Clamp to keep a geometry mask inside a deliberate range before deformation.
  • Connected Min and Max values override the local properties.

Notes / limitations

  • Inverted bounds are sorted deterministically by the production node.