Documentation
Color processing.invert
The Invert node on the VFX Loom graph canvas.
Fig. 1 The Invert node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Blends RGB and alpha inversion independently.

Straight-alpha inversion with independent RGB and alpha switches. Factor 0 with both switches off is identity.

Category
Color
Internal ID
processing.invert
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
in Image Required See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Factor Scalar 1 Yes Hard 0..1 Animatable control; changing it over time varies the node response.
Invert RGB Bool true Not declared Local control documented by the production node behavior.
Invert Alpha Bool false Not declared Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
out Image The production node output described by the overview.

Usage

In practice

  • Use Invert when the graph needs Blends RGB and alpha inversion independently.
  • Straight-alpha inversion with independent RGB and alpha switches. Factor 0 with both switches off is identity.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.

Notes / limitations

  • No step is declared for Factor.